Seven programmes by A Learning Lab to provide hands-on experiences in future-focused industries
Dubai, July 17, 2025: Teen career exploration platform, A Learning Lab, has announced the launch of a suite of programmes to offer high school students immersive, hands-on experiences across a wide range of future-focused industries.
From space exploration and healthcare innovation to branding, artificial intelligence and digital marketing, the seven innovation projects provide teens with the opportunity to explore real-world challenges and emerging career paths. Each of the programmes is conducted by industry experts currently working on similar projects in the field.
Structured into a four-session experience, all of the programmes incorporate both education and application, to equip high school students with the knowledge and practical skills in the field. The foundation stage develops students’ understanding of the subject, while the investigation phase is focused on research and exploring opportunities in the market. The development stage enables participants to build a solution or prototype, which culminates in the final presentation where they communicate their innovation.
Among the programmes is The FutureBuilders Project, which is designed for teenagers who are eager to transform big ideas into tangible solutions. Through case studies from global innovators such as Google, Slack and LEGO, participants explore how leading companies identify and respond to real-world challenges.
Students form teams to tackle a selected topic, develop a functional prototype and deliver a compelling presentation of their solution. The programme emphasises critical thinking, creativity and collaboration, helping students build confidence as future changemakers in innovation.
The Sugar Shift Lab is for young people keen to explore human-centred design within the healthcare sector by focusing on the global challenge of pre-diabetes. Drawing on the same professional design frameworks used by leading digital health companies, students work through the process of understanding patient needs, analysing healthcare data and designing health tech solutions. The immersive experience culminates in a final presentation where students showcase their innovative approaches to preventative care.
Also in the healthcare domain, the Cardio-Shield programme takes high school students into the world of product development for heart health. Through expert-guided exploration of strategic healthcare innovation frameworks, students develop preventive cardiology solutions. They learn to navigate the stages of product development, understand the healthcare market, setting the foundation for careers in health innovation and medical technology.
The BrandCraft Studio programme invites teenagers to tap into their creative potential while gaining exposure to the latest tools in digital marketing. Participants learn to conceptualise and launch their own brand using AI-powered marketing strategies. By blending personal creativity with professional techniques, students build a brand prototype, learn modern branding techniques and present a data-informed marketing campaign, mirroring the real-world branding process used by top consumer companies.
For high school students curious about the future of space, the GCC Space Innovation Lab programme is a hands-on immersion into the fast-evolving space tech industry. The programme draws on real-world regional case studies, such as the UAE’s Mars mission and Saudi Arabia’s satellite initiatives. Through satellite imagery tours, tech analysis and regional innovation discussions, students learn how space technology impacts everyday life and apply this knowledge to build their own prototypes.
The region’s booming mobile gaming industry is the inspiration for the Swipe Tap Play programme, which introduces students to the business through the lens of marketing and player engagement. Participants learn to leverage AI tools to design smart marketing strategies that drive sustainable player growth. From researching market trends to prototyping engagement campaigns, students emerge with a strong understanding of the gaming industry and how to captivate digital audiences.
The final programme, AI Wellness Innovators, offers students the opportunity to build wellness apps using professional no-code development platforms. Focused on the intersection of AI and healthcare, this programme empowers students to build digital solutions without prior coding experience. They gain insight into AI’s role in transforming health delivery, while developing real-world applications that could positively impact future healthcare environments.
Speaking about the purpose behind the programmes, Aneeqa Lareb, A Learning Lab’s Deputy Head, says, “A Learning Lab was built on the mission to provide a hands-on learning platform for teenagers who are either deciding what field to pursue or building their profile towards a career path at a young age. These seven programmes will equip high school students with the skills, confidence and insight they need to pursue meaningful careers in fast-growing industries. From prototype development to project pitches, students will take away tangible outcomes, providing a critical stepping stone for the next generation of innovators.”